CVE-2020-6017 json
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegmen…
published 5y ago modified 4mo ago also EUVD-2020-27171
- cvss
- 9.8
- version 3.1, NVD
- cisa kev
- Not listed
- not in CISA's catalog
- epss
- 3.2%
- EPSS 3.2% chance of exploitation in 30 days, percentile 88%
- public exploits
- 0
- none known
Summary
Valve's Game Networking Sockets prior to version v1.2.0 improperly handles long unreliable segments in function SNP_ReceiveUnreliableSegment() when configured to support plain-text messages, leading to a Heap-Based Buffer Overflow and resulting in a memory corruption and possibly even a remote code execution.
Patch / fix
- valvesoftware game_networking_sockets 1.2.0
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Check with FencerExploit prediction
3.23% chance of exploitation in the next 30 days, higher than 88% of all scored CVEs (FIRST EPSS, 2026-11-09).
Exploits and checks
- research.checkpoint.com https://research.checkpoint.com/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/ referenced PoC, tagged "exploit" by a source, unverified
CVSS scores
| assigned by | version | score | vector |
|---|---|---|---|
| NVD | 3.1 | 9.8 | CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:H/I:H/A:H |
| NVD | 2.0 | 7.5 | AV:N/AC:L/Au:N/C:P/I:P/A:P |
Affected products
- n/a Game Networking Sockets
Classification
References
-
github.com
/ValveSoftware/GameNetworkingSockets/commit/e0c86dcb9139771db3db0cfdb1fb8bef0af19c43
patch, third-party-advisory
-
research.checkpoint.com
/2020/game-on-finding-vulnerabilities-in-valves-steam-sockets/
exploit, third-party-advisory
Sources
- CVE List CVE-2020-6017
- NVD CVE-2020-6017
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