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Fencer Intel
medium —

GHSA-g588-cjg3-6g78 json

Steamworks game clients/servers using P2P authentication vulnerable to denial of service

published 6mo ago modified 6mo ago also RUSTSEC-2026-0121

cvss
—
not scored
cisa kev
Not listed
not in CISA's catalog
epss
—
no score, EPSS covers CVEs only
public exploits
0
none known

Summary

Processing the raw `ValidateAuthTicketResponse_t` callback data panics when the `m_eAuthSessionResponse` field is `k_EAuthSessionResponseAuthTicketNetworkIdentityFailure`. This can lead to denial of service in game clients and servers using the `begin_authentication_session` API to authenticate players if a malicious game client sends an authentication ticket with a network identity that does not match that of the verifier.

Patch / fix

  • crates.io steamworks 0.13.1

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Affected packages

ecosystem package affected fixed in
crates.io steamworks
<0.13.1
>=0.0.0-0, <0.13.1
0.13.1

Classification

Weakness
  • CWE-20 Improper Input Validation

References

Sources

Fencer Intel keeps one entry per vulnerability: the CVE id wins, then GHSA, and records that alias each other are merged, except that two CVEs always keep separate entries. The same data is available as JSON.